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Releases: maximegmd/CyberEngineTweaks

v1.32.2

04 Apr 18:44
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What's Changed

  • Fixed error reporter crash.
  • Improved readability of the console window, especially errors by @DVLP in #935
  • Fix "Disable VSync" settings description by @PotatoOfDoom in #910

New Contributors

  • @DVLP made their first contribution in #935

Full Changelog: v1.32.1...v1.32.2

Entity spawner fix

21 Mar 12:07
8f79162
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Fixes entity spawner not working due to a change in address.

Game version 2.12a

20 Mar 18:05
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1.31.3 bug fix

01 Mar 12:02
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Fixes a few bugs with spawning and options, also does not depend on red4ext anymore

1.31.2 - bug fix

29 Feb 22:55
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Fixes a bug where Red4ext and CET would compete for a hook, we use red4ext's hook now to prevent any conflict.

1.31.1-yawn - can't read edition

29 Feb 21:35
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Adds an empty cyber_engine_tweaks.asi file because people won't read that they need to delete the old one :'(

1.31.1 - Game version 2.12 hotfix

29 Feb 21:15
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Contains fixes related to RED4Ext.sdk

1.31.0 - Game version 2.12

29 Feb 16:18
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Patch for 2.12.

Contains a RED4ext update as well.

Bug fixes

31 Jan 22:09
2edfe6d
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  • Now properly accesses scripted classes
  • Revert GetMod change that broke the API

Game version 2.11

31 Jan 17:30
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Patch 2.11